Platforms with a Table Realms Plugin

NOTE: This page is still under construction.

Overview

TODO

Unity

In the world of modern game development, Unity has become something of a household name, with titles such as Cuphead, Ori and the Blind Forest, and even Hearthstone developed using Unity.

Before you start, it is assumed that you have worked through the relevant Unity tutorials, understand how Unity works, and you have an intermediate to expert knowledge of C#.

Playcanvas

In this section, we will be discussing integrating Table Realms into Playcanvas. Before you start, the following is assumed:

  • The reader has worked through the basic PlayCanvas tutorial, and understands:
    • Entities
    • ScriptComponent
    • ScriptTypes
    • The PC editor
  • The reader has intermediate to expert knowledge of JavaScript

Construct

This section deals with the GameMaker-esque development platform, Construct3. Thanks to the simplicity of the platform, it would be a perfect introductory point for non-coders to learn how to integrate Table Realms into their projects.

WebView

In this section we cover the integration of Table Realms WebGL output applications into your application web view.

This section will tell you how to

  • Integrate a Table Realms WebGL application into a WebView.
  • What messages to provide and respond to in order to make the experience seamless to your end users.

This section will NOT tell you how to

  • Build a WebGL table realms application.
  • Handle hosting and version control of those applications.