Vector drawn thumbsticks are virtually identical to regular thumbsticks, barring the fact that they are drawn shapes with colour, rather than styled using textures and images.
To add a drawn thumbstick, click on its icon in the right hand pane. The component will then be added to the layout.
After adding the drawn thumbstick, the properties need to be changed in order for the thumbstick to appear on the aug. When setting the colour for the thumbstick, you can do it in one of two ways:
Lua
return {red = 1, blue = 0.5, green = 0, Alpha = 1}
TableRealmsModel.instance.GetData<string>(GetDeviceID() + ".ThumbstickDrawn.T1.x");
TableRealmsModel.instance.GetData<string>(GetDeviceID() + ".ThumbstickDrawn.T1.y");
TableRealmsTiny.Model.GetData(TableRealmsTiny.P2PManager.GetMyInstance() + ".ThumbstickDrawn.T1.x");
TableRealmsTiny.Model.GetData(TableRealmsTiny.P2PManager.GetMyInstance() + ".ThumbstickDrawn.T1.y");
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