Before launching the Table Realms IDE, the installer needs to be downloaded from the appropriate repository.
Once the Table Realms IDE has been installed, it can be launched in a variety of ways:
TableRealmsIDE.exe [-o path] [-O path] file
-o -O: Write out all assets of the augmentation file into this folder. (Only if this folder exists. If it does not exist, create it.)
file: The augmentation file to load
After launching the IDE, you can either open an existing project, or create a new one.
To create a new project, click on the “Create New” button in the bottom right of the window, and navigate to the folder where you want your project to live.
Before your project will work, you need to import the necessary lua scripts. To do this, you need to click on the “Scripts” menu item at the top of the IDE window, and then click on “Import Base”, “Import Components”, and “Import Players” options.
NOTE: Ensure that you only import each of these files once! Duplication could lead to your IDE project malfunctioning.